
3D Character Animator
Animate realistic 3D humanoid characters to life with Reallusion Character Creator and Unity
About Game Department
We're a teeny tiny indie studio working on our first game. We want to work with people who want to work on something scrappy and special and beautiful.
Description
We're looking for someone to join our tiny team working on an ambitious third-person video game and help us figure out how to make great looking animated humanoid characters.
This is a contract position with the potential to become full time as the game progresses.
Please do not email about this job, only applications via the web form will be considered.
If you are an artist not an animator, please apply at https://jobs.gusto.com/postings/game-department-character-artist-reallusion-cc-31d07e40-c9a3-4d5e-bb34-ddb459e7a8f3
Responsibilities
Help create a library of animation clips that can be sequenced for RPG-style dialogue trees (mix-and-match, we won't have bespoke animations for every line)
Create custom animations for cutscenes
Author gameplay and locomotion animations
Animate facial + body in iClone 8 (or equivalent)
Requirements
Experience with facial and body animation
Experience with wiring animations into Unity's animation systems
Nice-to-have
Animation experience
Experience with motion, facial, or performance capture technology that could be implemented with this pipeline
Experience with motion matching
Programming experience in Unity / C#
Salary
$30 - $100 per hour
Don't let this one get away.
About the company
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