
2D Game Animator
We're hiring an animator to bring our game characters and UI to life. If you can make a character feel alive in two seconds of motion, turn a static screen into something that breathes, and make a wrong answer feel okay โ we want to hear from you.
๐ฏ What You'll Do
๐ฐ Animate game characters โ idle loops, reactions, celebrations, transitions, and everything that gives a character personality
โจ Create UI and feedback animations โ screen transitions, correct/incorrect states, progress moments, micro-interactions
๐ฎ Upgrade existing rough animations into polished, production-ready motion
๐ Design animation that serves learning โ making correct answers feel rewarding and wrong answers feel safe to try again
๐จ Help develop animation style references and motion guidelines for new game projects
๐ค Explore AI animation tools to accelerate workflows and experiment with new techniques
๐ What We're Looking For
โฑ๏ธ Strong grasp of animation fundamentals: timing, spacing, squash & stretch, anticipation, follow-through
๐ฌ Proficiency in animation software: Adobe Animate, After Effects, Spine, or Rive
๐๏ธ A keen eye for art direction โ you know what looks right, what feels off
๐ถ Sensitivity to animating for children: motion that's playful, encouraging, and never punishing
๐ฎ Game feel awareness โ your animations serve gameplay, not interrupt it
๐ Ability to work with minimal guidance โ you take a brief and run with it!
โญ Nice to Have
๐ค Experience with AI animation tools or AI-assisted motion workflows
๐๏ธ Illustration or character design ability
๐ Prior experience animating for EdTech, children's products, or 2D games
๐ง Understanding of animation implementation in game engines (Unity or any web-based framework)
๐ข Internship Details:
๐ป Remote-first work culture
๐ 3-month contract, with potential for full-time offer
๐ Chance to design real-world EdTech experiences used by millions
Don't let this one get away.
About the company
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