
Senior Gameplay Engineer - UI
Senior Gameplay Engineer
Astrid is a gaming studio that brings together accomplished worldbuilders and game developers to create multiplayer creative experiences. Our first project is a cooperative open-world sim, designed to foster connection, problem-solving, and shared discovery. Players embark on a profound social experience in a richly imagined world shaped by dynamic systems, immersive storytelling, and community-driven play.
Our team spans the US, the UK, and beyond. We are taking a fully remote approach, but have regular in-person meetups to synchronise, huddle and build our culture.
The Role
Astrid is seeking an experienced Senior UI / Gameplay Systems Engineer to join our small and thoughtful team as we push the boundaries in gaming and IP, offering fans new meaningful worlds and experiences.
We are looking for an experienced engineer with a strong focus on UI and gameplay systems, having built player-facing features within Unreal Engine 5 using Blueprint and C++, and with extensive experience building UIs in UMG — ideally with CommonUI. You are comfortable working within and extending established gameplay architectures, and you care about delivering intuitive experiences that support core game flows and gameplay systems.
This is a remote position on a fully distributed team.
Who You Are
You are passionate about games and what they mean for our players
You are proactive and take initiative
You are a problem solver with a positive mindset who likes a challenge
You care about code quality
You consistently address issues as you encounter them
You like to experiment and innovate
You work well with others and communicate technical concepts clearly
You have a continuous improvement mindset
What You Will Do
Build and design player-facing menus, UI, and HUD systems using C++ and Blueprint
Design intuitive interfaces using UMG and CommonUI
Integrate with existing gameplay systems, and develop new gameplay systems for an open-world simulation game
Share knowledge, mentor, and support colleagues in your area of expertise
Champion engineering quality
Partner with engineers, designers and artists to deliver excellent player-facing features
Requirements
Proven experience developing UI and gameplay systems in Unreal Engine 5.
Strong understanding of UMG.
Working knowledge of CommonUI, CommonInput, Enhanced Input, and how the systems interact.
Strong teamwork and collaboration skills.
Solid knowledge of C++
Experience identifying and addressing performance bottlenecks in UI and gameplay systems
Benefits
Great compensation package and equity
Private health insurance
Pension
Unlimited vacation days. We trust our team!
Flexible remote work hours as long as team members deliver results
We are committed to continuing to expand our benefits and perks to support our team.
Bonus Experience
Knowledge of Slate
Experience developing systemic games (emergent mechanics, interlocking systems, simulation-driven worlds, sandbox or co-op titles)
Experience in social, frontend, and gameplay-adjacent areas of game development
Familiarity with developing games for multiple platforms
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