
2D Game Artist
About Us
Chess.com is one of the largest gaming sites in the world and the #1 platform for playing, learning, and enjoying chess.
We are a team of 600+ fully remote people in 60+ countries working hard to serve the global chess community. We are here to support 200M+ chess players worldwide with the best possible product, content, and tools to serve the community!
We are a tech company. A gaming company. A content company. And we do it all with passion and commitment to the game. Above all we prize our mission-driven, flat, life-celebrating, no-corporate culture, and we look forward to meeting you and learning more about what you can bring to the team.
About You
You love the creative process where you bring your own ideas while also incorporating ideas from others into your art. You're imaginative to the point where an audience can look at your work and immediately see the fun, and yet you're also practical in recognizing simplicity helps focus product experience into a more effective learning tool. You like chess, teaching, and building light-hearted worlds that help audiences want to improve both inside and outside the game.
What you'll do
Long-term, you'll help build and define our creative vision and visual style and help Chess.com move from more serious to more playful, fun, and challenging art styles. You will be an essential member of the team, contributing to a range of product and branding initiatives.
Day to day you'll create illustrative assets that bring the vision to life and joy to players as they continue on their Chess journey. You'll collaborate with product, animation, motion design, and engineering to see these assets come to life.
Required Skills
Grand Master command of designing vector artwork with a bias for optimized construction using tools like Adobe Illustrator and Figma
Excellent 2D art and illustration skills (you know Photoshop inside and out)
A keen eye for composition, perspective, color theory, and directing the viewer’s eye
Comfortable creating a range of art assets including environments, objects, storyboards, characters, and clothing
Superb imagination and creativity within the direction of a creative world and interactive product
Ability to match an established art style yet flexible enough to work in a variety of styles, for both illustration and vector art
3+ years of experience in a gaming environment
Ability to pick up new technical skills and concepts quickly
Strong time management skills and ability to meet deadlines in a fast-paced environment
Great collaboration across a small team pod and larger product team, owning pipeline deliverables autonomously with some support
Versatile, flexible, and willing to do what's needed in a fast-moving environment
You’ve got a portfolio that demonstrates the needs of the role well
Nice to have
Knowledge of animation pipelines building 2d assets for game animation
Experience bringing characters and user interfaces to life with motion design tools like Lottie, Rive, or CSS
About the Opportunity
This is a full-time opportunity
We are 100% remote (work from anywhere!)
---
You can learn more about us here:
Could this job be the one?
About the company
Similar Remote Jobs
- We Don’t Want a Video Editor - We Want a Viral Content Machine (Dog Lover Edition)Honest Dog CompanyPart TimeOpened 12 days ago Promoted Job Remote Job
- New Job! Remote Job
- Opened 2 days ago Remote Job