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Senior Unity Developer

What you'll do:

  • Offer technical solutions, innovate and improve the quality of implementation, performance and usability of the editor, tools and tool chain as a whole

  • Keep the existing engine and tools up to date in accordance with the latest changes occurred in the development pipeline (e.g. new SDKs or middleware versions)

  • Implement new game features and services in close partnership with the content team of the project and with respect for the player’s comfort and game’s performance

  • Improve existing game features based on design requests 

  • Identify and report risks at a technical level to the producer and other technical leads

  • Write robust, optimized and maintainable code

  • Work with producers, product managers and designers in an AGILE environment

  • Writing code to turn design concepts into a playable game

  • Programming artificial intelligence for non-player characters within the game

  • Programming custom collision & physics systems

  • Programming UI, HUD and other Menu elements into the game

  • Working collaboratively with other developers, designer and producers to meet requirements and deadlines

  • Create and maintain clear, up-to-date project and system documentation

What you'll need:

  • 5+ Years of experience developing games in Unity

  • Strong knowledge of an object-oriented programming language, preferably C#

  • Strong knowledge of gameplay programming

  • Strong knowledge of software design patterns

  • Experience with unit testing, TDD, and maintaining code coverage

  • Must have contributed to the release of at least two PC titles developed with Unity.

  • Experience in delivering games for PC / Console

  • Availability to work with new APIs and concepts

  • Capable of adapting to frequent design changes in an iterative environment

  • Used to communicate effectively with both technical and non-technical parties

  • A thirst for learning, personal growth, and a penchant for a positive work environment, coupled with a genuine passion for gaming.

  • You must be able to work 8 hours per day, Monday through Friday, with at least 4 hours per weekday available to work with teams on the US/CAN West Coast (Pacific Time zone)

  • Proficiency in English, which is the operational language

This job is closed
But you can apply to other open Remote Developer / Engineer jobs