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Global Head Of Art (video Games)

WHO WE ARE

At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and background impact the games we make.

We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we’ll be making as well as the overall direction of the company. If you’re passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.

ABOUT THE ROLE (THE MISSION, WHY THIS ROLE EXISTS,  THE THING YOU DO OVER AND OVER AGAIN)

  • Work closely with the Chief Product Officer to build and run an Art Organization that feels supported, engaged and well-led to achieve success at individual, team and company levels.

  • Provide guidance, support and mentorship to Art Directors as studio leaders and their involvement in the studio art organization.  Help prioritize goals and promote accountability to both their projects and the organization.

  • Reliable singular point of contact who can provide a bridge between creative goals and business goals to work with upstream and downstream collaborators.

  • Defines and upholds quality standards for our games and art teams, ensuring projects meet the highest quality in aesthetics, technicality, and performance at the product and team levels.

  • Represent the art organization and lead as a trusted advocate and strategist for any aspect of how individuals, teams and communities in the art ecosystem are being supported for success.

WHAT YOU’LL ACHIEVE (OUTCOMES VS WHAT PEOPLE WILL DO)

  • You will create a framework that empowers our art directors to create unique IP and visual styles that have broad appeal while being distinct and memorable.  We aspire for our original IP to have the potential to cross over into multiple games, genres, and media.

  • You will have built a highly effective and engaged team of art directors and talented artists who push themselves and one another to their fullest potential.   Resulting quality that would not have been achievable on their own-–by sparking curiosity, debate and holding accountability to give and receive peer feedback while leaving room for agency over distinctive styles and varied projects. 

  • Become a resource familiar with the latest trends, validation methodologies, technologies, and techniques which could maximize the company's capabilities and competitiveness; acting as the driver of not only identifying but problem-solving spaces through direct action and partnerships.

  • Our games will have efficient and scalable art pipelines that provide a strong foundation for future games understood by all stakeholders , well documented and constantly improved upon to maximize product success and team satisfaction.

  • Together with the Program Manager, have built processes and programs that create great hiring, onboarding, development and growth opportunities for the art team, with craft feedback and benchmarks of quality clear to any level of artist.

  • Documented clear expectations and best practices of vendor selection and management; outsourcing will be normalized in concert with the centralized POCs managing vendor relationships.

WHAT YOU’LL NEED TO BE SUCCESSFUL (COMPETENCIES)

  • The creative vision needed to imagine and render an original IP that has broad appeal and can span multiple games and genres. 

  • A holistic view of how IP, brands, and visual aesthetics impact all areas of game development from user acquisition to production and live operations.  

  • Ability to communicate your creative vision, process, decisions, and rationale to team members and cross-functional stakeholders in a way that inspires and motivates.

  • The audacity to think big, tempered by practicality and wisdom gained through experience. 

  • Broad and direct experience shipping mobile games with robust LiveOps.

  • Ability to direct a team across a wide range of visual styles in both 2D & 3D.

  • Proven artistic talent and a firm understanding of traditional art and design principles.

  • A strong understanding of the practical implications that different visual styles have on not just art, but also product, design, marketing, and engineering.

  • Enthusiasm for directing, mentoring, and otherwise elevating the people around you to do their best work.  Able to articulate and provide a definition of excellence in all aspects of the art organization.

  • A natural curiosity and eagerness to learn - we believe this is essential to our ability to stay ahead of the market and value this over years of experience.  We expect our leaders to continue being students of their craft and the game spaces they’re working in.

WHY JOIN US

There are many reasons to join us, but here are a few:

  • We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community

  • We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.

  • Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming

Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

This job is closed
But you can apply to other open Remote Multimedia Production jobs