
Lead Unreal VFX Artist (Niagara)
About Worlds
Worlds.org is a remote-first studio and R&D group creating novel tools & multiplayer experiences using Unreal Engine 5.
With a war chest of >$8M in VC funding, we are building a lean, remote-first of creative technologists to delight players and push gaming technology to its limits.
Responsibilities
- Use Niagara to create performant, real-time particle effects and simulations to be used in Unreal Engine 5 titles
- Work directly with management and Tech Artists to ensure that the effects serve gameplay and delight players
Requirements
- You have experience creating game-optimized Niagara effects in titles that have shipped
- You have a good artistic sense and can identify ways to make our games look great
- You excel at working independently, without excessive structure or oversight
Compensation
- Industry-leading compensation + equity package
- Accelerated promotion and senior leadership opportunities
Work environment
- Remote work, no 'camera-on' policy for meetings
- Worlds.org operates on a remote-first basis. The position is fully remote and open to candidates worldwide.
- Flexible hours + unlimited vacation
- No internal emails or Slack
Please Note: All email communications from Worlds use the domain, Worlds.org. Any mail originating from another domain claiming to represent Worlds is fraudulent. Any emails coming from the domain “worlds-jobs.org” are fraudulent. The Worlds hiring team only interviews candidates via Google invites from email addresses with the domain Worlds.org. We will never ask a candidate to download 3rd party software to their phone or computer, nor will we ever ask a candidate for their banking information.
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