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Art Director (3D)

Hypemasters is working on World War Armies, but also new games in different settings. For this role, we are looking for someone to take a leadership position with a primary focus on new games, guiding the artistic vision while maintaining high visual standards and optimising resources.

Responsibilities:

  • Define and maintain the visual style for the company’s games, with a primary focus on new titles.

  • Collaborate with designers and producers to enhance gameplay through strong art direction.

  • Stay updated on industry trends and competitor strategies.

  • Lead and mentor a team of 3D and 2D artists, fostering creativity and collaboration.

  • Provide regular feedback to maintain visual and technical standards.

  • Work cross-functionally with UI/UX, animation, and development teams.

  • Oversee 3D modelling pipelines for characters and environments optimised for mobile platforms.

  • Ensure art assets meet performance standards like memory and LOD management.

  • Improve the production pipeline for efficiency and quality control.

  • Manage the art production schedule and ensure deadlines are met without sacrificing quality.

  • Oversee multiple projects, adapting workflows based on each project’s needs.

  • Collaborate with production teams to manage budgets and resources efficiently.

  • Explore new tools and techniques to maintain cutting-edge mobile game visuals.

  • Encourage experimentation and push the limits of mobile game art.

Requirements

  • 5+ years in 3D game art creation, with at least 2 years in a leadership role, ideally in mobile gaming.

  • Experience delivering mobile game projects from concept to launch, with a strong portfolio showcasing 3D art expertise.

  • Familiarity with free-to-play models and mid-core mobile game audiences.

  • Proficiency in 3D modelling, texturing, and shading (Maya, 3ds Max, Blender, ZBrush).

  • Strong understanding of mobile optimization for poly counts, textures, and performance.

  • Experience with Unity pipelines for mobile platforms.

  • Expertise in character and environment design, including anatomy and sculpting.

  • Creative visionary capable of balancing artistic ambition with the constraints of mobile game development.

  • Strong communication and leadership skills.

  • Proactive problem-solving abilities in a fast-paced environment.

Benefits

  • Work wherever you want - you can work from one of our offices or remotely. We can sponsor your office of choice!

  • Regular team parties & hangouts

  • A culture of growth - ambitious goals await you, and a culture that constantly fuels growth

  • Work with top specialists of the gaming market (ex-Meta, Playtika, My.Games, Creative Mobile, Wargaming, Nekki, Playrix etc - the best of the best choose Hypemasters)

This job is closed
But you can apply to other open Remote Multimedia Production jobs