Tech Artist for Optimization
Happy Volcano is looking for a senior technical artist who can help us optimize our unannounced factory automation game, for a period of approximate 2 months, starting as early as you are available. The game will feature a huge factory floor with a large amount of moving objects on conveyor belts and other transport systems, operators and buildings. If you like a challenge and are skilled in optimizing GPU performance, you might be the person we’re looking for! You’ll be working closely with our Art Director, tech artist intern and 3 programmers.
Responsibilities
Profile the game’s GPU performance
Achieve comparable visual results while improving performance drastically
Work together with the artists to significantly improve the game’s framerate
Requirements
Strong understanding of GPU profiling and optimization techniques
You’re able to efficiently write precise documentation about your findings
You have technical proficiency in Unity3D
You have excellent shader programming -and optimization skills
You’re an excellent communicator and fluent in English
You are able to work remotely during core Central European Time
Nice to have: knowledge of Nsight, PIX, RenderDoc or any other external profiling tool.
What Happy Volcano can offer you
A 2 month contract, which can be extended if necessary
Fully remote studio with a strong focus on healthy work/life balance
A small group of passionate game developers
A flexible work schedule
A (likely) possibility of future contract jobs in later stages of the game's development.
This job is closed
But you can apply to other open Remote Multimedia Production jobs
About the company
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