Technical Gameplay Facial Animator (Project Hire)
That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.
We are looking for a Technical Gameplay Facial Animator with a passion for creating incredible animation for a AAA title. Expect to contribute to the overall effort of creating high quality, extremely realistic facial animation in gameplay. Responsibilities also include helping develop workflows, tools and processes used by animation. You will work alongside the gameplay team, tech art, engineering, and character art to support the unified goal in delivering compelling facial performances of the highest level!
Responsibilities:
Use procedural solutions to create, process, polish and integrate AAA quality facial animations that are believable and engaging
Assist in establishing the overall gameplay facial animation pipeline, work alongside animation engineering and gameplay animators to develop tools and workflow
Collaborate with directors and leads to ensure facial in cinematics and gameplay are cohesive
Ensure that animation flows in a realistic way when delivering dialog with complex expression beats
Maintain believable performances as it pertains to body and facial combined
Ensure that facial animation is a combined effort with gameplay systems
Be proactive with troubleshooting any animation workflow and pipeline issues.
Effectively communicate with artists, animators, engineers, designers and riggers, to give and accept feedback
Requirements & Skills:
Proven experience working with runtime and offline procedural facial animation and has shipped a game doing so
Proven experience in working with scanned facial assets
Ability to create scripts to enhance workflow and increase efficiency
Experience working with a variety of facial solving solutions
Full understanding of gameplay character animation systems
Have knowledge of FACS and facial anatomy
Demo reel showing a proven understanding of all animation principles
Experience in creating narrative driven character performances of the highest fidelity utilizing FACS and micro expressions.
Professional working knowledge of Maya
Experience working with game engines
Passionate about making games and the enthusiasm to make the best!
Excellent problem-solving and interpersonal skills
Qualities:
Flexibility in switching tasks to accommodate production priorities
Ability to appreciate other department's perspectives
Maintain integrity and confidence in results-oriented times
Empathic and respected team leader
Team oriented with a desire to mentor other animators
Promote inclusivity, diversity and fairness
Practice patience and be open to giving and receiving feedback
(This is a temporary “Project Hire” position. The anticipated duration of this assignment will vary. TNM Project Hire employees will be eligible to participate in a number of TNM benefit plans such as medical, dental, vision, 401(k) matching, and flexible PTO)
TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.
The estimated base pay range for this role is: $87,000 - $112,000
TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.
That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
Could this job be the one?
About the company
Similar Remote Jobs
- Closes in 12 days Promoted Job Remote Job
- New Job! Remote Job
- New Job! Remote Job